Self Refrential Data Structures


A self-referential data structure, also known as a recursive data structure, is a data structure in which each instance of the structure contains a reference to another instance of the same type. This self-referential property allows for the creation of complex and hierarchical structures. Common examples of self-referential data structures include linked lists, trees, and graphs.

Let's look at some common examples:

1. Linked List:

In a linked list, each node contains data and a reference (or a pointer) to the next node in the sequence. The last node typically has a reference set to NULL to indicate the end of the list.

struct Node {
    int data;
    struct Node* next;
};
The next field is a self-reference to another Node structure.

2. Binary Tree:

In a binary tree, each node has at most two children, each of which is a node in the same type. Nodes are connected through left and right pointers.
struct TreeNode {
    int data;
    struct TreeNode* left;
    struct TreeNode* right;
};

Here, left and right are self-references to other TreeNode structures.

3. Graph:

In a graph, vertices are connected by edges. An adjacency list representation uses self-referential structures to represent each vertex and its connections.

struct Vertex {
    int data;
    struct Edge* edges;
};

struct Edge {
    struct Vertex* destination;
    struct Edge* next;
};

Here, edges in the Vertex structure is a self-reference to the linked list of edges, and next in the Edge structure is a self-reference to the next edge.

4. Doubly Linked List

You can create a structure that refers to itself, allowing you to build more complex structures.

struct Node {
    int data;
    struct Node* next;
    struct Node* prev;
};

In this example, the structure Node has both next and prev pointers, creating a doubly-linked list.

Using self-referential structures allows for the creation of dynamic and flexible data structures that can represent hierarchical relationships between elements. However, it's crucial to manage memory properly, especially in languages like C where manual memory management is required, to avoid memory leaks and other issues.

Example:

Here's an example of a self-referential structure representing a node in a singly linked list:
struct Node {
    int data;           // Data of the node
    struct Node *next;  // Pointer to the next node in the list
};
here each node contains an integer data and a pointer which can store the address of a structure.The beginning of the list can be identified using a head pointer which stores the address of the starting node and the end of the list can be identified by a null pointer.



Example program
#include <stdio.h>

// Define a self-referential structure for a linked list node
struct Node {
    int data;           // Data of the node
    struct Node *next;  // Pointer to the next node in the list
};

int main() {
    // Create three nodes
    struct Node node1, node2, node3;

    // Assign data to each node
    node1.data = 10;
    node2.data = 20;
    node3.data = 30;

    // Link the nodes to form a linked list
    node1.next = &node2;
    node2.next = &node3;
    node3.next = NULL;  // The last node's next is NULL, indicating the end of the list

    // Traverse the linked list and print the data
    struct Node *current = &node1;  // Start from the first node

    while (current != NULL) {
        printf("%d -> ", current->data);
        current = current->next;  // Move to the next node
    }

    printf("NULL\n");

    return 0;
}



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